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Post by (F.O.D.) TaxMan on Nov 18, 2007 15:11:40 GMT -9
sorry kids, next time i guess... didn't know you guys like to play in the rain.
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Post by (F.O.D.) TaxMan on Nov 17, 2007 18:47:04 GMT -9
Anydangway... enough ranting. WE are having game this SUNDAY 11-18-2007 at 12:00pm Because today was such a bummer. And hopfuly it will still be nice and sunny. If you can get to the New Battlefield sooner that would be a fine idea! Call your friends! there is ammo and guns to share! My number is 723-5535 if you need a ride. I realy can't do much more for you guys then that. please come and show your suport for airsoft in juneau. P.S. if no one replys to this post in before 9:30am ish tomarrow don't count on me and my bro showing up. there is no point if you guys don't want to airsoft.
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Post by (F.O.D.) TaxMan on Nov 17, 2007 18:38:33 GMT -9
Awww Beutiful isn't it..... Oh look there is another one! You know what day that was? TODAY! AND NO ONE, I MEAN NO ONE SHOWED UP!!! ARRRRRRG!!!!!!!!!!111!!!oneoneoneone!!!!!1111!!!!
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Post by (F.O.D.) TaxMan on Nov 17, 2007 9:44:35 GMT -9
indeed, see you guys there early! (as in before noon)
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Post by (F.O.D.) TaxMan on Nov 12, 2007 11:14:55 GMT -9
Roger that. Feel free to give my cell a ring (723-5535) if I don't catch you at E.A.
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Post by (F.O.D.) TaxMan on Nov 11, 2007 21:00:38 GMT -9
Well last saturday was a bust.... But on the bright side the SCA event whent quite well. Anydangway, 11-17-07 Saturday, New Battlefield, 12:00pm We should have a game going with everybody hopfuly coming! YAY! And we have a wonderful new fort in the woods to fortify! it needs some work, but nothing that a few helping hands couldn't get done in 15mins. We may have a bomb sinario game as well. this is all depending on the compleastion of our bombs to be disarmed. Capture the flag with re-spaw points we be the sinario if nothing else is sugested. Seeing as only one fort is nearing compleation It will be a defending / attacking capture the flag battle. the people holding the fort defend five flags for a pearid of time to win the game. the attacking team must get all 5 flags to there check point before the timer runs out to win. how long that time will be is yet to be determend. Anywho have a nice week allz and see you this Sat Taxman out
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Post by (F.O.D.) TaxMan on Dec 25, 2007 12:40:46 GMT -9
That looks pretty nifty
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Post by (F.O.D.) TaxMan on Nov 8, 2007 15:19:13 GMT -9
Last wednesday Pillbox Phil and I started on a "fort" at the new battle field. On saturday before we start, it wouldn't long to finish the fort with a few helping hands
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Post by (F.O.D.) TaxMan on Nov 4, 2007 18:37:56 GMT -9
Ideas, questions, conserns. we would love your imput
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Post by (F.O.D.) TaxMan on Nov 4, 2007 18:27:54 GMT -9
Here is yet another fun sinario game idea cooked up by Bloodworth, (gosh! when is someone going to tell this kid that sinario is spelled wrong!!!) you have to good guys and the bad guys and one person to be the "Person worth protecting." who is this person? a dimplimat? a guverment offical? its up to you who he is, all that is importaint to remember is he is worth protecting. The good guys have to get the person worth protecting (we will call him the PWP) from point A too point B to win the game. the bad guys objective is to cature the PWP previbly alive, which means killing all the good guys frist. Before the good guys can start carting there PWP from point A to point B the bad guys have plently of time to set up an anbush where and however they want. to keep the game fast and fun there will be boundrys so the good guys don't travers a mile just to avoid contatced with the bad guys. Game ends when the good guys get the PWP to point B or the PWP is killed or when the PWP is captured by the Bad guys. And a picture is worth 207 words
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Post by (F.O.D.) TaxMan on Nov 4, 2007 18:01:50 GMT -9
Here is another fun sinario idea Bloodworth and I cooked up at E.A. today... Box Pad Lock Timer And, ear pearsing noise thingy And what do you get? TaDa! We are working on making a safe defusible bomb for bomb defusing type sinario games. basicly this one would work very simply. get an old army ammo box, but a countdown timer into it and a very loud noise thing in it. to defuis the bomb all you have to do is unlock the bomb case and unpulg the thing. the difficult part will be memorising the combination that will be told to everyone prior to the game. I can just see it now tring to remembe the combination and funbling with the lock in a fire fight and all the while the silly thing is counting down! time runs out, loud noise sounds and everyone is dead. "tarroist win!". And, thus we start a new game, and probably have to remind everyone of the combination again. I forget easy! ^^
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Post by (F.O.D.) TaxMan on Nov 4, 2007 17:51:44 GMT -9
here is an idea Bloodworth and I were throughing around to have a game with re-spawn. There would be two opposing base with there own re-spawn area situated just out of site of their base. each base would have 5 flags. The objective would be to get all the enimy in under one hour. the two base would be well at of site of one another, so about 100 yards. our bunker master Pillboxphil and I would be the ones to build the bases (helping hands are always welcome!). we are also making flags. Flags will be a simple place of fabric tied to a stick. If a player is hit while holding a flag he must eather stick it in the ground where he is or drop it where he was hit. No throughing to your friendly team! when you are "killed," you then must proseed to your team's re-spawn area. Each re-spawn area will have a clearly marked 50 foot ciral around a white flag. No one may shoot out of the re-spawn area and no player is alowed to shoot into the re-spawn area. Spawn camping will not be talrated on any level. the ideal way would be to have a non combatint at each re-spawn taking a taly of who's out and to tell you when you have officaly re-spawned and are able to rejoin the battle. If a player becomes tired he may stay in the re-spawn area as long as he would like. To win the game is simple. you must get all 5 enimy flags to your base before the one hour time (subject to change!) limit runs out
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Post by (F.O.D.) TaxMan on Nov 3, 2007 18:49:36 GMT -9
SOMEONE please remind me to bring a cammra to the next game!!!
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Post by (F.O.D.) TaxMan on Nov 3, 2007 18:20:13 GMT -9
Oh! Games will be starting at the 1:00pm anyone we can get there early then that should.
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Post by (F.O.D.) TaxMan on Nov 3, 2007 18:18:52 GMT -9
I think a good way to keep the games fast and fun is to have a place to respone after being tagged out. as to how that will work, I don't know yet. very open to sugestions.
I know my bro and I will probably build a bunker at in the wood some place for an oposing team "spone room"
I am not sure if responeing will make a sniario game harder to figer out.
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